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[Tips] Guideline some Command for Cocos2dx!

Saturday, 27 December 2014
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[Tips] Guideline some Command for Cocos2dx!

Open Source Cocos2dx

 

Command for Cocos2dx

Cocos2dx is a powerful and versatile game development framework that allows you to create 2D and 3D games for multiple platforms, including iOS, Android, Windows, Mac, Linux, and web browsers. It is based on the popular Cocos2d-iphone engine, but it uses C++ as the main programming language, with support for Lua and JavaScript as scripting languages. Cocos2dx is open-source, lightweight, stable, and easy to customize. It has a large and active community of developers who contribute to its improvement and innovation.

With Cocos2dx, you can develop games using the Cocos2dx API, which provides a rich set of features and functionalities for graphics rendering, animation, physics, audio, input, networking, UI, and more. You can also use the Cocos Creator tool, which is a GUI editor that sits on top of Cocos2dx and provides a visual and interactive way to create games. Cocos Creator supports both 2D and 3D game development, with a drag-and-drop interface, scene editor, animation editor, asset manager, code editor, debugger, and more.

Cocos2dx is designed to be cross-platform from the ground up. It uses OpenGL ES 2.0 and Metal for graphics rendering on different devices. It also supports hot updates for games using Lua or JavaScript, which means you can update your game content without requiring users to download new versions of your game. Cocos2dx is compatible with 99.7% of domestic Android devices and has been used by many successful games worldwide.

If you are looking for a mature, flexible, and open cross-platform game development solution, you should consider Cocos2dx as your choice. It will help you create amazing games with high performance and quality. You can download Cocos2dx from its official website or GitHub repository and start your game making journey now. 

Cocos2dx is a suite of open-source, cross-platform, game-development tools used by thousands of developers all over the world. Command for Cocos2dx!



Some basic comment on Cocos2dx will be good for you, you must know for create, building projects

1. Create New Project

Run/cmd

>cocos new ProjectName -p com.vn.ProjectName -l cpp
>cocos new Ball -p com.vn.Ball -l cpp

2. Compile Project

a. On Windows

Run/cmd

>cocos compile -s ProjectName -p win32
>cocos compile -s Ball -p win32

b. On Android

Run/cmd

>cocos compile -s ProjectName -p android --ap 16
>cocos compile -s Ball -p android --ap 16

3. Run Project

3.1. On Window

Run/cmd

>cocos run -s ProjectName -p win32
>cocos run -s Ball -p win32

3.2.On Android

Run/cmd

>cocos run -s ProjectName -p android --ap 16
>cocos run -s Ball -p android --ap 16

4. Install to Virtual Machine

Run/cmd

>adb install ProjectName.apk
>adb install Ball.apk
 
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